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I’m not sure either of us were prepared for how failing a solo quest just makes you want to log off and never play the game again. Arb and I have been enjoying playing our alts through Mirkwood lately, but some of those solo quests are pretty non obvious (yes I’m talking about the one where you have to help a dwarf escape from a prison via using barrels of poison to send some of the other inmates to sleep) – not hard once you know the trick, but non obvious in a frustrating way. Especially if you had been duoing (or playing in a group) and now feel that everyone is waiting for you but no one can help. Which can be fun and all when you can do them, and crazy frustrating when you are struggling. It’s still one of my favourite zones, but the epic quest there does love its solo elements. Mirkwood in LOTRO has issues with this design.
#Wow barrels of fun addon plus#
Plus just as it’s frustrating to be asked to find a group if you had been happily soloing, it is annoying to be forced to solo if you’d been duoing or playing with friends. But the solo quest is potentially going to block your progress forever. Maybe you could grab some friends/ willing strangers to help. In all of those other situations you can take a break and come back and things will have changed – maybe you’ll get a better random group, or raid makeup, or find a quieter time. It is being forced to do a solo quest that I can’t do.
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I realised last week that the most frustrating moments for me in MMOs are not losing in PvP, nor being yelled at in a PUG, or having a wipe night in a raid, or being beaten to a mob (in old school games in which that still is a thing).